Lisa Walker
2025-02-04
Dynamic Augmented Worlds: Procedural Content Generation for AR Games
Thanks to Lisa Walker for contributing the article "Dynamic Augmented Worlds: Procedural Content Generation for AR Games".
This study explores the social and economic implications of microtransactions in mobile gaming, focusing on player behavior, spending patterns, and the potential for addiction. It also investigates the broader effects on the gaming industry, such as the shift in business models, the emergence of virtual economies, and the ethical concerns surrounding "pay-to-win" mechanics. The research offers policy recommendations to address these issues in a balanced manner.
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Esports, the competitive gaming phenomenon, has experienced an unprecedented surge in popularity, evolving into a multi-billion-dollar industry with professional players competing for lucrative prize pools in tournaments watched by millions of viewers worldwide. The rise of esports has not only elevated gaming to a mainstream spectacle but has also paved the way for new career opportunities and avenues for aspiring gamers to showcase their skills on a global stage.
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This study examines the psychological effects of mobile game addiction, including its impact on mental health, social relationships, and academic performance. It also explores societal perceptions of gaming addiction and discusses potential interventions and preventive measures.
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